D2 Terror Key



Articles about Mephisto
{{{Header1}}}Mephisto
{{{Header2}}}Mephisto (Diablo II)
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Mephisto is the Lord of Hatred, the act boss of Act III and the first Prime Evil the player fights in the game. He resides at the bottom of the Durance of Hate beneath Travincal. To reach him, the player must fight his way through two superunique Council Members: Bremm Sparkfist and Maffer Dragonhand/Wyand Voidbringer, as well as some vampires as well if they happen to spawn on the level. After defeating Mephisto, the gate to Hell will become reachable and the player can continue on to Act IV.

Mephisto is voiced by Paul Eiding who also provided the voice for the narrator in Diablo I and Diablo II.

Tactics

Unlike his two brothers, who are both final bosses in a sense, Mephisto is relatively easy to deal with. He has a large variety of attacks, but most are various skills that belong to the Sorceress:

The Key of Destruction is required to open the first red portals in the Pandemonium Event and can only be found from certain boss monsters, and only on Hell difficulty. Get the Key of Terror from The Countess, the Key of Hate from The Summoner, and the Key of Destruction from Nihlathak. Buy Key of Terror at D2trophy.com. Cheapest price, large stock, instant delivery, 24/7 support, free giveaways.

He also uses two special skills:

  • Skull Missile, which fires a compact ball at the player and deals cold damage
  • Poison Nova, which expands a cloud of poison from his current position. It is not the same as the Necromancer skill however, as it expands much more slowly.
Key

Mephisto will tend to use Lightning and his Skull Missile most often, along with the Charged Bolts less frequently. He throws off the Frost Nova and Poison Nova if the player gets close, while he very rarely uses Blizzard.

For ranged characters, it's mainly about remaining mobile. The projective skills can be easily avoided by running back and forth if they keep their distance to Mephisto. Melee characters will have harder time. The most important resist is lightning, as those attacks deal the most damage and they are his element of choice.

Monster Stats

Mephisto
Demon
DifficultyHealthResistancesDrain EffectivenessLocations (Monster Level)Highest Rune Drop
CFLMPhyPsn


Normal6,0362533330050100%Durance of Hate (26)Sol (12)


Nightmare74,54725505000500%Durance of Hate (59)Um (22)


Hell94,3207575755020750%Durance of Hate (87)Cham (32)
Uber Mephisto

Hell650,000 - 660,000757511075201100%Chaos Tristram (110)


Diablo II Super Unique Monsters
Act ICorpsefire • Bishibosh • Blood Raven • Bonebreaker • Coldcrow • Rakanishu • Treehead Woodfist • Griswold • The Countess • Pitspawn Fouldog • Flamespike the Crawler • Bone Ash • The Smith • The Cow King • Andariel
Act IIRadament • Creeping Feature • Bloodwitch the Wild • Beetleburst • Coldworm the Burrower • Dark Elder • Fangskin • Fire Eye • The Summoner • Ancient Kaa the Soulless • Duriel
Act IIISszark the Burning • Witch Doctor Endugu • Stormtree • Battlemaid Sarina • Icehawk Riftwing • Ismail Vilehand • Geleb Flamefinger • Toorc Icefist • Bremm Sparkfist • Maffer Dragonhand • Wyand Voidbringer • Mephisto
Act IVIzual • Hephasto the Armorer • Grand Vizier of Chaos • Infector of Souls • Lord De Seis • Diablo
Act VDac Farren • Shenk the Overseer • Eldritch the Rectifier • Eyeback the Unleashed • Sharptooth Slayer • Thresh Socket • Frozenstein • Bonesaw Breaker • Snapchip Shatter • Pindleskin • Nihlathak • Korlic • Madawc • Talic • Colenzo the Annihilator • Achmel the Cursed • Bartuc the Bloody • Ventar the Unholy • Lister the Tormentor • Baal
Demons
Prime EvilsBaal • Diablo • Mephisto
Lesser EvilsAndariel • Azmodan • Belial • Duriel
Notable DemonsAssur • Astrogha • Gulag • Thonos • Kabraxis • Lilith • Lucion • Xazax • Grimspike
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Key Of Hate D2

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Keywardens are unique bosses who have a chance to drop the keys and plan required to activate the Infernal Machine and obtain a Hellfire Ring. Keywardens are only found on Inferno difficulty, and each one is randomly located in a given level, one per act.

To have a chance at one of the keys or the plan dropping, players need to kill the Keywardens with 5 stacks of Nephalem Valor. Higher levels of Monster Power increase the odds of a key dropping. Keywardens drop items like other Elite bosses, and can be a good source of legendaries and rares, but their special ability to drop keys is what makes them prized enemies.

All keys, the crafting plan, the Demonic Organs and the Hellfire Ring are BoA, which means they can not be traded for or even given away. Players must farm the ingredients themselves, though all players in a multiplayer game can use the portals to the various Uber battles.

  • See the Infernal Machine article for full details.


Find the Keys and Plan[edit source]

The first stage in unlocking the Infernal Machine is gathering the keys. These can be obtained only from four keywardens, each of which is located somewhere in a special area in each act. This entire event is Torment-only and only possible on Torment 1 or higher difficulty. Keywardens will not be seen on lower difficulty levels.

Players without the Infernal Machine plan (new accounts or new in a Season) will get the plan as a drop from the first Keywarden they kill at level 70.

  • The Key of Regret may drop from Odeg the Keywarden in Act I - Fields of Misery.
  • The Key of Putridness may drop from Sokahr the Keywarden in Act II - Dahlgur Oasis.
  • The Key of Terror may drop from Xah'Rith the Keywarden in Act III - Stonefort.
  • The Key of Fright may drop from Nekarat the Keywardenin Act IV - Gardens of Hope 2nd Tier.
    • Nekarat's location changed from Silver Spire Level 1 in Patch 2.2.

The keys, plans, organs, and machines are all Bind to Account so must be collected by each player individually. A character may have more than 1 of each key at a time, but each key is consumed by the crafting process, so players will need multiple copies of each key to build the multiple Infernal Machines required to explore each portal area and gather all the materials required to craft the Hellfire Ring or Hellfire Amulet.

In D3v2 and RoS, all Keywardens have one key they will always drop, plus a small random chance to drop another key. They can even drop two of the same key.[1]

Key drop odds per difficulty level:

D2 Terror Key
  • Torment I: 25%
  • Torment II: 28%
  • Torment III: 33%
  • Torment IV: 38%
  • Torment V: 43%
  • Torment VI: 50%

Patch 2.2 changed all key drops to apply globally, thus each Keywarden killed will drop a key for every player (of at least level 60) in the game, regardless of that player's proximity. Keywardens can thus be split farmed with players spreading out into different acts, and letting each other know if each KW drops a key, or not. When one does, players can teleport to the one who got the kill, since keys do not show on the map as legendary drops they are hard to find without a guide.

  • Odeg in Act One.

  • Soharh in Act Two.

  • Xah'Right in Act Three.

  • Nekerat in Act Four.

D2 Terror Key Fob





References[edit | edit source]

Key Of Destruction D2

  1. Which keys key wardens drop - Blizzard CM, 02/07/14
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